OUTLINE
Introduction |
According to UNICEF, "Innovation in education is about more than new technology. It’s about solving a real problem in a fresh, simple way to promote equity and improve learning. Innovation in education comes in many forms. Programmes, services, processes, products and partnerships can all enhance education outcomes in innovative ways. (...) Innovation in education matches the scale of the solution to the scale of the challenge. It draws on the creativity and experience of communities. (...).Innovative education systems play a key role in enhancing learning for all students".
The European Commission underlines the relevance of supporting innovation in education."Education institutions, such as schools and universities, have to evolve and adapt to achieve their core mission: to educate students to be successful in a complex and interconnected world that faces rapid technological, cultural, economic and demographic change".
Success as an innovator doesn't just happen. Best innovators are lifelong learners who think outside the box. |
Key words |
Innovation process, experimentation, interpersonal skills |
Learning objectives |
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Learning outcomes |
Teachers be able to analyze a process of innovation from idea to realization of the ideas |
Teachers will be able to discuss about innovation process and soft skills |
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Teachers will be able to develop prototype of their idea and present them |
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Teaching and learning activities |
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Learning content |
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Assessment |
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To go further |
1. Engineering Innovation and Entrepreneurship. Blossoms, 2011. 2. Example of Active listening. CESD, 2016. 3. Failing Intelligently. EDHEC Business School, 2017. 4. Four failed inventions that changed the world. BBC Ideas, 2019. 5. How? Now? Wow! Matrix. GroupMap, 2015. 6. Innovation Skills for the Future: Insights from Research Reports. Innovation Training, 2021. 7. Misconceptions about the Innovation Process. Kahoot, 2021. 8. OUTSIDE Innovation. Quizizz, 2021. 9. Rapid Prototyping : Sketching and Paper Prototyping. Google for Startups, 2016. 10. Rapid Prototyping: Digital. Google for Startups, 2016. |
Training module scenario
Number and title of the training sessions |
This module consists of 3 mutually independent sessions:
Session 1: How to find more opportunities for innovation (90 min) Session 2: Understanding failure (60 min) Session 3: Practice soft skills for innovators (60 min)
The user can choose only one, several or all of them according to their needs. |
Preparation to the sessions |
Before the session, the teacher will have prepared material. |
Material required |
Internet connection Laptops or tablets for groups |
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